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Sci-Fi Marine - Hi Res Model

Something I've been working on in my free time. This dude is based off a concept by Daryl Mandryk. Still a ways to go on this guy, I'll eventually make a game-res version and texture him. For now here is the high poly model done in Zbrush and Maya, rendered in Keyshot.

Thanks to Badking for their awesome mesh insert brushes. I used a few of them for this guy.

High-res model. Zbrush, Maya, Keyshot

High-res model. Zbrush, Maya, Keyshot

High-res model. Zbrush, Maya, Keyshot

High-res model. Zbrush, Maya, Keyshot

High-res model. Zbrush, Maya, Keyshot

High-res model. Zbrush, Maya, Keyshot

New head sculpt

New head sculpt